It is been over a month since core influence has been released and I am realizing I never wrote a blog post right after release. That's really bad. Releasing a game right around the holidays was not such a great idea. It gives you very little time to take care of all the other little things. So, I am going to wrote a postmortem for core influence. This was something that I planned on doing right after release, but never got around to doing it.
I started working on a few new game ideas, two of them are mobile games and the other is PC / console game. I've also started getting reacquainted with blender, because the PC / console game will need to be done in 3d.
Some of the things that I will be doing include streaming on Twitch , doing some Unity YouTube videos on various things in unity , and going to game developer meetups . I'll write more later but now I got to go make graphics at my day job .